Geom::QuadTree Class Reference
#include <quadtree.h>
Collaboration diagram for Geom::QuadTree:

Public Member Functions | |
| QuadTree () | |
| Quad * | search (double x0, double y0, double x1, double y1) |
| void | insert (double x0, double y0, double x1, double y1, int shape) |
| Quad * | search (Geom::Rect const &r) |
| void | insert (Geom::Rect const &r, int shape) |
| void | erase (Quad *q, int shape) |
Public Attributes | |
| Quad * | root |
| double | scale |
| double | bx0 |
| double | bx1 |
| double | by0 |
| double | by1 |
Private Member Functions | |
| bool | clean_root () |
Detailed Description
Definition at line 70 of file quadtree.h.
Constructor & Destructor Documentation
| Geom::QuadTree::QuadTree | ( | ) | [inline] |
Member Function Documentation
| bool Geom::QuadTree::clean_root | ( | ) | [private] |
Definition at line 253 of file quadtree.cpp.
References Geom::Quad::children, Geom::Quad::data, Barcode::Code39Ext::i, and root.
Referenced by insert().
00253 { 00254 assert(root); 00255 00256 // false if root *has* rects assigned to it. 00257 bool all_clean = root->data.empty(); 00258 00259 // if root has children we get false 00260 for(unsigned i = 0; i < 4; i++) 00261 { 00262 if(root->children[i]) 00263 { 00264 all_clean = false; 00265 } 00266 } 00267 00268 if(all_clean) 00269 { 00270 delete root; 00271 root=0; 00272 return true; 00273 } 00274 return false; 00275 }
| void Geom::QuadTree::erase | ( | Quad * | q, | |
| int | shape | |||
| ) |
Definition at line 236 of file quadtree.cpp.
References Geom::Quad::data, and Barcode::Code39Ext::i.
00236 { 00237 for(Quad::iterator i = q->data.begin(); i != q->data.end(); i++) { 00238 if(*i == shape) { 00239 q->data.erase(i); 00240 if(q->data.empty()) { 00241 00242 } 00243 } 00244 } 00245 return; 00246 }
| void Geom::QuadTree::insert | ( | Geom::Rect const & | r, | |
| int | shape | |||
| ) |
Definition at line 130 of file quadtree.cpp.
References bx0, bx1, by0, by1, Geom::Quad::children, clean_root(), Geom::Quad::data, Barcode::Code39Ext::i, samplify::q, and root.
Referenced by insert().
00130 { 00131 // loop until a quad would break the box. 00132 00133 // empty root => empty QuadTree. Create initial bounding box (0,0), (1,1) 00134 if(root == 0) { 00135 root = new Quad; 00136 00137 bx0 = 0; 00138 bx1 = 1; 00139 by0 = 0; 00140 by1 = 1; 00141 } 00142 Quad *q = root; 00143 00144 //A temp bounding box. Same as root's bounting box (ie of the whole QuadTree) 00145 double bxx0 = bx0, bxx1 = bx1; 00146 double byy0 = by0, byy1 = by1; 00147 00148 while((bxx0 > x0) || 00149 (bxx1 < x1) || 00150 (byy0 > y0) || 00151 (byy1 < y1)) { 00152 // QuadTree has small size, can't accomodate new rect. Double the size: 00153 unsigned i = 0; 00154 00155 if(bxx0 > x0) { 00156 bxx0 = 2*bxx0 - bxx1; 00157 i += 1; 00158 } else { 00159 bxx1 = 2*bxx1 - bxx0; 00160 } 00161 if(byy0 > y0) { 00162 byy0 = 2*byy0 - byy1; 00163 i += 2; 00164 } else { 00165 byy1 = 2*byy1 - byy0; 00166 } 00167 q = new Quad; 00168 //check if root is empty (no rects, no quad children) 00169 if( clean_root() ){ 00170 root = q; 00171 } 00172 else{ 00173 q->children[i] = root; 00174 root = q; 00175 } 00176 bx0 = bxx0; 00177 bx1 = bxx1; 00178 by0 = byy0; 00179 by1 = byy1; 00180 } 00181 00182 while(q) { 00183 // Find the center of the temp bounding box 00184 double cx = (bxx0 + bxx1)/2; 00185 double cy = (byy0 + byy1)/2; 00186 unsigned i = 0; 00187 assert(x0 >= bxx0); 00188 assert(x1 <= bxx1); 00189 assert(y0 >= byy0); 00190 assert(y1 <= byy1); 00191 00192 if(x0 >= cx) { 00193 i += 1; 00194 bxx0 = cx; // zoom in a quad 00195 } else if(x1 <= cx) { 00196 bxx1 = cx; 00197 } else{ 00198 // rect does not fit in one unique quarter (in X axis) of the temp bounding box 00199 break; 00200 } 00201 if(y0 >= cy) { 00202 i += 2; 00203 byy0 = cy; 00204 } else if(y1 <= cy) { 00205 byy1 = cy; 00206 } else{ 00207 // rect does not fit in one unique quarter (in Y axis) of the temp bounding box 00208 break; 00209 } 00210 00211 // check if rect's bounding box has size 1x1. This means that rect is defined by 2 points 00212 // that are in the same place. 00213 if( ( fabs(bxx0 - bxx1) < 1.0 ) && ( fabs(byy0 - byy1) < 1.0 )){ 00214 bxx0 = floor(bxx0); 00215 bxx1 = floor(bxx1); 00216 byy0 = floor(byy0); 00217 byy1 = floor(byy1); 00218 break; 00219 } 00220 00221 /* 00222 1 rect does fit in one unique quarter of the temp bounding box. And we have found which. 00223 2 temp bounding box = bounding box of this quarter. 00224 3 "Go in" this quarter (create if doesn't exist) 00225 */ 00226 assert(i < 4); 00227 Quad *qq = q->children[i]; 00228 if(qq == 0) { 00229 qq = new Quad; 00230 q->children[i] = qq; 00231 } 00232 q = qq; 00233 } 00234 q->data.push_back(shape); 00235 }
| Quad * Geom::QuadTree::search | ( | Geom::Rect const & | r | ) |
Definition at line 15 of file quadtree.cpp.
References bx1, by1, Geom::Quad::children, Barcode::Code39Ext::i, samplify::q, and root.
Referenced by search().
00015 { 00016 Quad *q = root; 00017 00018 double bxx0 = bx1, bxx1 = bx1; 00019 double byy0 = by1, byy1 = by1; 00020 while(q) { 00021 double cx = (bxx0 + bxx1)/2; 00022 double cy = (byy0 + byy1)/2; 00023 unsigned i = 0; 00024 if(x0 >= cx) { 00025 i += 1; 00026 bxx0 = cx; // zoom in a quad 00027 } else if(x1 <= cx) { 00028 bxx1 = cx; 00029 } else 00030 break; 00031 if(y0 >= cy) { 00032 i += 2; 00033 byy0 = cy; 00034 } else if(y1 <= cy) { 00035 byy1 = cy; 00036 } else 00037 break; 00038 00039 assert(i < 4); 00040 Quad *qq = q->children[i]; 00041 if(qq == 0) break; // last non-null 00042 q = qq; 00043 } 00044 return q; 00045 }
Member Data Documentation
Definition at line 73 of file quadtree.h.
The documentation for this class was generated from the following files:
